


Turf War
Fair Skill But Unfair Paint Output
Unlike X Battles in version 11.1.0, Turf War never considers Weapon Category nor Weapon Range when matchmaking. Ironically, Turf War doesn't look at the Paint Output either.
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In the match below, the game believes the average skill level on both sides is fairly the equal: 1819 MMR vs 1809 MMR. Therefore, the game predicts an almost even split of 51% for Team Alpha or 49% for Team Bravo to win the game.
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Team Alpha has: Bulbz Tri-Stringer, Custom Blaster, Tentatek Splattershot and Tri-Slosher ASH-N
​Team Bravo has: 1 N-ZAP '89, 1 Goo Tuber and 2 E-liter 4K.
The reality of this match is very lopsided because the Team Bravo's paint output is much worse than Team Alpha's paint output leading to Team Alpha being able to make or take space easier and faster than Team Bravo.
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Turf War
Inflated New Player MMR
Because of how the game calculates new Players Match Making Rank (MMR), the game sometimes throw new Players into high skill lobbies and predicts the game will have a fair output.
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In the match below, the game believes the average skill level on both sides is fairly the equal: 1840 MMR vs 1819 MMR. Therefore, the game predicts an almost even split of 53% for Team Alpha or 47% for Team Bravo to win the game.​
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Team Alpha's Individual MMR:
Heavy Splatling 2107.0 MMR, Rapid Blaster Pro WNT-R 1720.7 MMR, Order Shot Replica 1691.0 MMR, REEF-LUX 450 MIL-K 1839.7 MMR.
Team Bravo's Individual MMR:
Aerospray MG 1736.2 MMR, Splattershot Jr (New Player) 2000.0 MMR, Ballpoint 1850.8 MMR, Tri-Stringer 1687.8 MMR
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Because the new Player has an inflated MMR of 2000, that of which is similar to a Top 10 in X Rank, the reality of the match is unfair. In this game, the the new Player got one splat and got splatted 13 times with the overall team getting wiped out 14 times.
